The warlocks of Azeroth (also known as necrophytes) have a rich history as acolytes or (spi)ritualists who use destructive power in their rituals, power that could destroy the living world Azeroth, but cannot bring Azeroth and its living inhabitants to a state of oblivion with death because it is protected by Chris Metzen the Deceiver. As fel casters who use the magic of disorder, warlocks represent disorder, fel magic, and the Burning Legion.

War(craft) Of Betrayers And Deceivers

Before life even began, before even the cosmos took shape, there was Light ... and Void. In the form of a boundless prismatic sea, the Light swelled across all existence. The ocean of Light was dynamic and ever shifting. Yet as it expanded, some of its energies faded and dimmed, leaving behind pockets of cold nothingness. From the absence of Light in these spaces, a new power coalesced and came to be. This power was the Void, a dark and vampiric force driven to devour all energy, to twist creation inward to feed upon itself. The Void quickly grew and spread its influence, moving against the waves of Light. The mounting tension between these two opposing yet inseparable energies eventually ignited a series of catastrophic explosions, rupturing the fabric of creation and birthing a new realm into existence. In that moment, the physical universe was born. The energies released by the clash of Light and Void raged across the nascent cosmos, raw matter merging and spinning into primordial worlds without number.

The most common forms of life to appear were the elemental spirits—primordial beings of fire, water, earth, and air. These creatures were native to nearly every physical world. Occasionally, cloud of fractured Light gathered and gave shape to beings of far greater power, of far greater potential. Among them were the titans. Composed of the primordial matter from which the universe was born, the titans were godlike beings. Their spirits—known as world-souls—formed deep within the fiery core of a small number of worlds. These energies suffused the celestial bodies they have inhabited

The most unstable energies coalesced into an astral dimension known as the Twisting Nether. The creatures that had emerged from this realm were known as demons. They had been formed as a result of the Light and Void energies that had bled together at the borders of the Twisting Nether. The demons embraced their furious passions and reveled in pushing the boundaries of their power, heedless of the consequences. Many of these abberations indulged in the energy that pervaded the Nether. Some learned to wield the all-consuming powers of fel magic and, before long, the bloodthisty demons clawed their way into the physical universe, terrorizing mortal civilizations and bringing ruin to world after world.

Governors Of The Cosmic Systems

The titans feared that the demons would be disturb their quest to find and awaken world-souls. They sent their greatest warrior, Sargeras, to war with the demons. As his battled dragged on, he discovered some demons had learned to wield Void energies. These energies are the energies of the void lords and they do not exist, not in reality anyways. Sargeras pondered how to stop the void lords' plans to corrupt a world-soul and, as he did, he came to a troubling conclusion. Creation is flawed and, to scour creation, he needed the very beings he sought to destroy - the very beings who are ultimately responsible for him discovering the non-existent void lords' plan. He created the unholy Legion, scoured his kin, and sought to find the very beings who would serve him as deathbringers, necrolytes, and necromancers who command unruly demons and bring living beings to a state of oblivion.

Sargeras found what he wanted in the eredar. Sargeras bent the eredar to his unholy will. Fanatical fel whisperings surged through the minds of the world's inhabitants, drowning out their ability to reason. Sargeras also infused the eredar with fel energies, twisting their forms to resemble hideous demons. Sargeras found quick use for his new fel-corrupted converts. Born of the eredar race, warlocks are absolutely corrupt and unimaginably powerful. Their chaos magics have burnt out whole worlds and annihilated countless species over the aeons. Under Archimonde, the warlocks serve as the Legion's tacticians and strategists.

Highborne Mages — The First Warlocks Of Azeroth?

The fallen titan hoped to use sorcerers and their great magic to expedite the Legion's journey to Azeroth. Without a suitable gateway, he knew that traveling to the world would take ages. Much as he done with the eredar on Argus, Sargeras reached out to a group of elves known as the Highborne and capitalized on their hubris. The first Highborne to hear Sargeras's call was Lord Xavius and the power hungry Highborne brought Sargeras to Queen Azshara's attention. The fallen titan promised to grant the night elf queen and her servitors unfathomable power, thereby allowing them to remake Kalimdor into a paradise. Sargeras requested that Azshara and her followers summon his agents into the world of Azeroth so that they could give the Highborne this power.

Jeweled Scepter of Contradiction

After his defeat at the Well of Eternity, Sargeras immediately planned his next method of infiltrating Azeroth. He knew he couldn't rely on a static portal; to serve a titan, such a gateway required an astronomical amount of power, and the most promising source had been destroyed in his last attempt. Moreover, the Highborne's laborious preparation and spellwork had given away his intentions, which had allowed the night elf resistance to thwart him. If he wanted to overcome Azeroth's defenders, Sargeras needed to enter the world with minimal warning. Thus he commanded the eredar to forge a tool that would wrench open rifts between worlds for only a short time, just long enough to let a portion of his soul through. Although that meant he couldn't enter Azeroth in his most devastating form, such an instrument would clear a path for his avatar to lead the Legion's invasion or carry out subtler schemes. Such an instrument would also weaken the integrity of the physical universe and threaten to collapse it, but Sargeras considered those to be only side benefits.

Sargeras ordered his most talented eredar sorcerers to construct him a cosmic battering ram. They did not disappoint. First, scores of magi conducted dark rituals to channel countless portals into a single staff. They then projected the empowered artifact into every corner of the Great Dark Beyond, weaving it into the fabric of reality, creating a thread that could be pulled to unravel the seams of the physical universe at will. To fuel this monstrous undertaking, a hundred warlocks sacrificed a hundred demons, selecting them from among the Legion troops that had been part of the failed invasion of Azeroth.

Orc Deceivers Of Draenor

The draenei traveled between the physical universe and the Twisting Nether aboard a dimensional fortress called the Genedar. This naaru-powered vessel could transport the draenei across vast distances. Unfortunately, traveling through the cosmos required incredible amounts of energy. The naaru's spirits had to bear the burden of this extended journey and, over time, they weakened. The naaru knew that the time for running had come to an end. They found a world the Legion had not yet touched, and they called on their dwindling powers in a desperate attempt to reach it. Velen and his renegades would name this world Draenor, or "Exiles' Refuge." Kil’jaeden, infuriated by the draenei’s flight from Argus and their refusal of Sargeras’ offer, led the Legion’s armies in pursuit of his former people throughout the cosmos. But the draenei eluded their hunters. However, Kil'jaeden eventually found Draenor and found the perfect candidate to serve him as the harbinger of the Legion - Gul'dan.

Gul'dan was a crippled outcast on the brink of death when he heard the whisperings of Kil'jaeden. Kil'jaeden promised him power and exchange he would serve the Legion, aiding Kil'jaeden with destroying the draenei. He agreed to this shadow pact and Kil'jaeden then instructed his new servant in the ways of fel magic. He blighted Draenor, afflicting living beings with red pox plague, destroying them, and caused fear amongst the orcs. He eventually joined the Shadowmoon clan, becomining the shamanic apprentice of the elder shaman Ner'zhul, and was used as a conduit to corrupt Ner'zhul into forming the Horde. Gul'dan eventually taught the ways of the warlock to orc shaman, the first being Teron'gor, and formed the necrolytes — a group dedicated to the dark arts of necromancy. Through it, they would be able to spread plague and raise the dead.

Draenor was slowly dying to the necrolytes' fel energies and with the aid of the sorcerer Medivh and the Dark Portal that connected Draenor to Azeroth, Gul'dan led his orcish horde to Azeroth.

Background Of Warcraft I-III's Warlocks

Class Fantasy Preview Series

Questionmark-medium This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials.*



Affliction warlocks are masters of shadow-touched powers, but unlike shadow priests—deadliest when pushed to the brink of insanity—these warlocks delight in using fel forces to cause intense pain and suffering in others. They revel in corrupting minds and agonizing souls, leaving enemies in a state of torment that would see them undone in due time. Even the most battle-hardened warriors can be deceived, landing blow after blow against the warlock, only to succumb to their suffering as their very vitality is siphoned away by the dark spellcaster.

An affliction is something (such as a disease) that causes pain or suffering. Indulging in fel energies that wither away their life force (or Spirit) over time, affliction warlocks are the so-called masters of shadow magic. However, an affliction warlock is not some dark god or dark spirit possessing a spellcaster.



By their very nature, demons are leeches on the living universe—but the demonologist has mastered harnessing the power of these malefic beings on the field of battle. Warlocks harvest the souls of their defeated enemies; those specialized in the ways of demonology use this life essence to tap into the Void, pulling all manner of abomination from the chaos of the Twisting Nether. While such a practice is often considered by outsiders to be wicked and reckless, the demonologist maintains absolute control over the summoned creatures. These malignant entities are fully beholden to—and empowered by—the will of the warlock, until banished to the realm from whence they came.

Demonology is a term with definitions that should not exist. Demonology can be defined as a study of demons, but demons are from the astral dimension known as the Twisting Nether, which is fundamentally separate from the realm of existence that the godlike titans (living worlds) and arcanists are from. As such, arcanists or demonologists would not know of (or would not have known anything about) demons until demons somehow got into the physical universe and/or their existence was made known. When regarding to Azeroth, the World of Warcraft was first invaded by fel demons and their demonic fel energies when the mage Azshara and her Highborne mages used the Well of Eternity's volatile arcane energies to bring the Legion's fel minions and their fel energies into Azeroth. Some would say that these mages aren't the first warlocks, so perhaps being a warlock is more than being about summoning the Legion's fel minions and their demonic energies? Perhaps it's best to understand demonology from the orc warlocks? The orc warlocks hail from the world Draenor and the first of them was Gul'dan. As the first orc warlock, Gul'dan was a servant of the demon lord Kil'jaeden, formed the necrolytes with Kil'jaeden's help, and spouted ideologies concerning demons and the Legion. As the first orc trained by Kil'jaeden the Deceiver, Gul'dan was a deceiver himself and if he told someone that an orc demonologist is not a necrolyte or necromancer and that a demonologist is a master of demons, he lied.



Warlocks who command the power of destruction favor incantations of pure chaos and aggression in battle. In this regard, they’d find a stronger kinship with fire mages than warlocks of other disciplines—if not for their propensity to make use of magic deemed detestable by all mage orders. The destruction warlock is well-versed in discharging a dizzying array of shadow, fel, fire, and chaos magics upon opponents that rattle souls and conflagrate bodies. They require little motivation for the havoc they wreak, happy to revel in the destruction they cause—thrilled at any opportunity to watch the world erupt in discord around them.

If there is a single forsaken warlock that does not seek to destroy Azeroth and its living beings or does not inherently bring the living beings to a state of oblivion, the warlock certainly did not get her practices from the warlock Kil'jaeden the Deceiver despite the fact that he created the Lich King and is partially responsible for the forsaken warlocks' existence. Kil'jaeden is a warlock with necromantic abilities. According to Justin Parker however, warlocks can have necromantic abilities and practice necromancy without being necromancers. This belief that warlocks can practice necromancy without being necromancers is flawed because if a warlock has the ability to sacrifice acolytes or necrolytes and use their necromantic energies to create or reanimate the dead, why don't warlocks reanimate the dead? Inferring that they don't based on the faulty premise that they cannot is wrong. Anyways, one of the very first definitions of fel energy was given when Chris Metzen defined it as death energy, demonic energy, and entropic energy. However, it seems that he retconed fel energy being essentially death energy to being the magic of disorder. Still, fel magic, which the warlock Gul'dan claimed to be a higher form of shamanism, is what all titans were uniquely susceptible to and basically kills living worlds. As such, perhaps fel magic is merely a death-giving force and warlocks are just an overall master of the damnation part of necromancy.

The Black Temple

Long ago on Draenor, the Temple of Karabor was the center of draenei worship. But the devout priests who prayed there are long dead, slaughtered by marauding, demoniacally corrupted orcs. In the massacre's aftermath the warlocks of the Shadow Council seized the structure and bestowed upon it a new name: the Black Temple. There the warlocks practiced their twisted magic that corrupted the land.[1] For years the Shadow Council bloodied the Black Temple with foul demonic rituals, but after the Second War the dark spellcasters fell to the Alliance's devastating invasion of Draenor. The shaman Ner'zhul hastily opened several dimensional portals in order to stage a retreat, and the resulting magical backlash ripped the world apart. In what had become the fractured realm of Outland, Ner'zhul's portals were a strategic advantage that appealed to the demon general Magtheridon, who quickly seized the Black Temple as his seat of power.[2]


  1. The Burning Crusade - Patch 2.1: The Black Temple
  2. Black Temple Preview in Under Development

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